Saturday, November 21, 2009

DOT NET6

152. How's method overriding different from overloading?
When overriding, you change the method behavior for a derived class. Overloading simply involves having a method with the same name within the class.

153. What does the keyword virtual mean in the method definition?
The method can be over-ridden.

154. Can you declare the override method static while the original method is non-static? No, you can't, the signature of the virtual method must remain the same, only the keyword virtual is changed to keyword override.

155. Can you override private virtual methods? No, moreover, you cannot access private methods in inherited classes, have to be protected in the base class to allow any sort of access.

156. Can you prevent your class from being inherited and becoming a base class for some other classes?
Yes, that's what keyword sealed in the class definition is for. The developer trying to derive from your class will get a message: cannot inherit from Sealed class WhateverBaseClassName. It's the same concept as final class in Java.

157. Can you allow class to be inherited, but prevent the method from being over-ridden?
Yes, just leave the class public and make the method sealed.

158. Why can't you specify the accessibility modifier for methods inside the interface? They all must be public. Therefore, to prevent you from getting the false impression that you have any freedom of choice, you are not allowed to specify any accessibility, it's public by default.

159. Can you inherit multiple interfaces?
Yes, why not.

160. And if they have conflicting method names?
It's up to you to implement the method inside your own class, so implementation is left entirely up to you. This might cause a problem on a higher-level scale if similarly named methods from different interfaces expect different data, but as far as compiler cares you're okay.

161. What's the difference between an interface and abstract class?
In the interface all methods must be abstract, in the abstract class some methods can be concrete. In the interface no accessibility modifiers are allowed, which is ok in abstract classes.

162. How can you overload a method?
Different parameter data types, different number of parameters, different order of parameters.

163. If a base class has a bunch of overloaded constructors, and an inherited class has another bunch of overloaded constructors, can you enforce a call from an inherited constructor to an arbitrary base constructor? Yes, just place a colon, and then keyword base (parameter list to invoke the appropriate constructor) in the overloaded constructor definition inside the inherited class.

164. What's the difference between System.String and System.StringBuilder classes? System.String is immutable, System.StringBuilder was designed with the purpose of having a mutable string where a variety of operations can be performed.

165. Does C# support multiple-inheritance?
No, use interfaces instead.

166. When you inherit a protected class-level variable, who is it available to?
The derived class.

167. Are private class-level variables inherited?
Yes, but they are not accessible. Although they are not visible or accessible via the class interface, they are inherited.

168. Describe the accessibility modifier "protected internal".
It is available to derived classes and classes within the same Assembly (and naturally from the base class it's declared in).

169. What's the top .NET class that everything is derived from?
System.Object.

170. What's the advantage of using System.Text.StringBuilder over System.String? StringBuilder is more efficient in cases where there is a large amount of string manipulation. Strings are immutable, so each time it's being operated on, a new instance is created.

171. Can you store multiple data types in System.Array?
No.

172. What's the .NET class that allows the retrieval of a data element using a unique key?
HashTable.

173. Will the finally block get executed if an exception has not occurred?
Yes.

174. What's an abstract class? A class that cannot be instantiated. An abstract class is a class that must be inherited and have the methods overridden. An abstract class is essentially a blueprint for a class without any implementation.

175. When do you absolutely have to declare a class as abstract?
1. When at least one of the methods in the class is abstract.
2. When the class itself is inherited from an abstract class, but not all base abstract methods have been overridden.

176. What's an interface?
It's an abstract class with public abstract methods all of which must be implemented in the inherited classes.

177. Why can't you specify the accessibility modifier for methods inside the interface? They all must be public. Therefore, to prevent you from getting the false impression that you have any freedom of choice, you are not allowed to specify any accessibility, it's public by default.

178. What's the difference between an interface and abstract class?
In an interface class, all methods must be abstract. In an abstract class some methods can be concrete. In an interface class, no accessibility modifiers are allowed, which is ok in an abstract class.

179. How is method overriding different from method overloading?
When overriding a method, you change the behavior of the method for the derived class. Overloading a method simply involves having another method with the same name within the class.

180. Can you declare an override method to be static if the original method is non-static? No. The signature of the virtual method must remain the same, only the keyword virtual is changed to keyword override.

181. Can you override private virtual methods?
No. Private methods are not accessible outside the class.

182. Can you write a class without specifying namespace? Which namespace does it belong to by default?
Yes, you can, then the class belongs to global namespace which has no name. For commercial products, naturally, you wouldn't want global namespace.


183. What is a formatter? A formatter is an object that is responsible for encoding and serializing data into messages on one end, and deserializing and decoding messages into data on the other end.
184. Different b/w .NET & J2EE ?
Differences between J2EE and the .NET Platform
Vendor Neutrality
The .NET platform is not vendor neutral, it is tied to the Microsoft operating systems. But neither are any of the J2EE implementations
Many companies buy into J2EE believing that it will give them vendor neutrality. And, in fact, this is a stated goal of Sun's vision:
A wide variety of J2EE product configurations and implementations, all of which meet the requirements of this specification, are possible. A portable J2EE application will function correctly when successfully deployed in any of these products. (ref : Java 2 Platform Enterprise Edition Specification, v1.3, page 2-7 available at http://java.sun.com/j2ee/)
Overall Maturity
Given that the .NET platform has a three year lead over J2EE, it should be no surprise to learn that the .NET platform is far more mature than the J2EE platform. Whereas we have high volume highly reliable web sites using .NET technologies (NASDAQ and Dell being among many examples)
Interoperability and Web Services
The .NET platform eCollaboration model is, as I have discussed at length, based on the UDDI and SOAP standards. These standards are widely supported by more than 100 companies. Microsoft, along with IBM and Ariba, are the leaders in this area. Sun is a member of the UDDI consortium and recognizes the importance of the UDDI standards. In a recent press release, Sun's George Paolini, Vice President for the Java Community Development, says:
"Sun has always worked to help establish and support open, standards-based technologies that facilitate the growth of network-based applications, and we see UDDI as an important project to establish a registry framework for business-to-business e-commerce
But while Sun publicly says it believes in the UDDI standards, in reality, Sun has done nothing whatsoever to incorporate any of the UDDI standards into J2EE.
Scalability
Typical Comparision w.r.t Systems and their costs
J2EE
Company System Total Sys. Cost
Bull Escala T610 c/s 16,785 $1,980,179
IBM RS/6000 Enterprise Server F80 16,785 $2,026,681
Bull Escala EPC810 c/s 33,375 $3,037,499
IBM RS/6000 Enterprise Server M80 33,375 $3,097,055
Bull Escala EPC2450 110,403 $9,563,263
IBM IBM eServer pSeries 680 Model 7017-S85 110,403 $9,560,594


.NET platform systems
Company System Total Sys. Cost
Dell PowerEdge 4400 16,263 $273,487
Compaq ProLiant ML-570-6/700-3P 20,207 $201,717
Dell PowerEdge 6400 30,231 $334,626
IBM Netfinity 7600 c/s 32,377 $443,463
Compaq ProLiant 8500-X550-64P 161,720 $3,534,272
Compaq ProLiant 8500-X700-64P 179,658 $3,546,582
Compaq ProLiant 8500-X550-96P 229,914 $5,305,571
Compaq ProLiant 8500-X700-96P 262,244 $5,305,571
Compaq ProLiant 8500-700-192P 505,303 $10,003,826

Framework Support
The .NET platform includes such an eCommerce framework called Commerce Server. At this point, there is no equivalent vendor-neutral framework in the J2EE space. With J2EE, you should assume that you will be building your new eCommerce solution from scratch
Moreover, no matter what [J2EE] vendor you choose, if you expect a component framework that will allow you to quickly field complete e-business applications, you are in for a frustrating experience
Language
In the language arena, the choice is about as simple as it gets. J2EE supports Java, and only Java. It will not support any other language in the foreseeable future. The .NET platform supports every language except Java (although it does support a language that is syntactically and functionally equivalent to Java, C#). In fact, given the importance of the .NET platform as a language independent vehicle, it is likely that any language that comes out in the near future will include support for the .NET platform.
Some companies are under the impression that J2EE supports other languages. Although both IBM's WebSphere and BEA's WebLogic support other languages, neither does it through their J2EE technology. There are only two official ways in the J2EE platform to access other languages, one through the Java Native Interface and the other through CORBA interoperability. Sun recommends the later approach. As Sun's Distinguished Scientist and Java Architect Rick Cattell said in a recent interview.
Portability
The reason that operating system portability is a possibility with J2EE is not so much because of any inherent portability of J2EE, as it is that most of the J2EE vendors support multiple operating systems. Therefore as long as one sticks with a given J2EE vendor and a given database vendor, moving from one operating system to another should be possible. This is probably the single most important benefit in favor of J2EE over the .NET platform, which is limited to the Windows operating system. It is worth noting, however, that Microsoft has submitted the specifications for C# and a subset of the .NET Framework (called the common language infrastructure) to ECMA, the group that standardizes JavaScript.
J2EE offers an acceptable solution to ISVs when the product must be marketed to non-Windows customers, particularly when the J2EE platform itself can be bundled with the ISV's product as an integrated offering.
If the primary customer base for the ISV is Windows customers, then the .NET platform should be chosen. It will provide much better performance at a much lower cost.

Client device independence
The major difference being that with Java, it is the presentation tier programmer that determines the ultimate HTML that will be delivered to the client, and with .NET, it is a Visual Studio.NET control.
This Java approach has three problems. First, it requires a lot of code on the presentation tier, since every possible thin client system requires a different code path. Second, it is very difficult to test the code with every possible thin client system. Third, it is very difficult to add new thin clients to an existing application, since to do so involves searching through, and modifying a tremendous amount of presentation tier logic.
The .NET Framework approach is to write device independent code that interacts with visual controls. It is the control, not the programmer, that is responsible for determining what HTML to deliver, based on the capabilities of the client device.. In the .NET Framework model, one can forget that such a thing as HTML even exists!
Conclusion
Sun's J2EE vision is based on a family of specifications that can be implemented by many vendors. It is open in the sense that any company can license and implement the technology, but closed in the sense that it is controlled by a single vendor, and a self contained architectural island with very limited ability to interact outside of itself. One of J2EE's major disadvantages is that the choice of the platform dictates the use of a single programming language, and a programming language that is not well suited for most businesses. One of J2EE's major advantages is that most of the J2EE vendors do offer operating system portability.
Microsoft's .NET platform vision is a family of products rather than specifications, with specifications used primarily to define points of interoperability. The major disadvantage of this approach is that if is limited to the Windows platform, so applications written for the .NET platform can only be run on .NET platforms. Their are several important advantages to the .NET platform:
* The cost of developing applications is much lower, since standard business languages can be used and device independent presentation tier logic can be written.
* The cost of running applications is much lower, since commodity hardware platforms (at 1/5 the cost of their Unix counterparts) can be used.
* The ability to scale up is much greater, with the proved ability to support at least ten times the number of clients any J2EE platform has shown itself able to support.
* Interoperability is much stronger, with industry standard eCollaboration built into the platform.
185. What are the Main Features of .NET platform?
Features of .NET Platform are :-
Common Language Runtime Explains the features and benefits of the common language runtime, a run-time environment that manages the execution of code and provides services that simplify the development process.
Assemblies
Defines the concept of assemblies, which are collections of types and resources that form logical units of functionality. Assemblies are the fundamental units of deployment, version control, reuse, activation scoping, and security permissions.
Application Domains
Explains how to use application domains to provide isolation between applications.
Runtime Hosts
Describes the runtime hosts supported by the .NET Framework, including ASP.NET, Internet Explorer, and shell executables.
Common Type System
Identifies the types supported by the common language runtime.
Metadata and Self-Describing Components
Explains how the .NET Framework simplifies component interoperation by allowing compilers to emit additional declarative information, or metadata, into all modules and assemblies.
Cross-Language Interoperability
Explains how managed objects created in different programming languages can interact with one another.
.NET Framework Security
Describes mechanisms for protecting resources and code from unauthorized code and unauthorized users.
.NET Framework Class Library
Introduces the library of types provided by the .NET Framework, which expedites and optimizes the development process and gives you access to system functionality.
186. What is the use of JIT ? JIT (Just - In - Time) is a compiler which converts MSIL code to Native Code (ie.. CPU-specific code that runs on the same computer architecture).
Because the common language runtime supplies a JIT compiler for each supported CPU architecture, developers can write a set of MSIL that can be JIT-compiled and run on computers with different architectures. However, your managed code will run only on a specific operating system if it calls platform-specific native APIs, or a platform-specific class library.
JIT compilation takes into account the fact that some code might never get called during execution. Rather than using time and memory to convert all the MSIL in a portable executable (PE) file to native code, it converts the MSIL as needed during execution and stores the resulting native code so that it is accessible for subsequent calls. The loader creates and attaches a stub to each of a type's methods when the type is loaded. On the initial call to the method, the stub passes control to the JIT compiler, which converts the MSIL for that method into native code and modifies the stub to direct execution to the location of the native code. Subsequent calls of the JIT-compiled method proceed directly to the native code that was previously generated, reducing the time it takes to JIT-compile and run the code.
187. What meant of assembly & global assembly cache (gac) & Meta data. Assembly :-- An assembly is the primary building block of a .NET based application. It is a collection of functionality that is built, versioned, and deployed as a single implementation unit (as one or more files). All managed types and resources are marked either as accessible only within their implementation unit, or as accessible by code outside that unit. It overcomes the problem of 'dll Hell'.The .NET Framework uses assemblies as the fundamental unit for several purposes:
Security
Type Identity
Reference Scope
Versioning
Deployment
Global Assembly Cache :-- Assemblies can be shared among multiple applications on the machine by registering them in global Assembly cache(GAC). GAC is a machine wide a local cache of assemblies maintained by the .NET Framework. We can register the assembly to global assembly cache by using gacutil command.
We can Navigate to the GAC directory, C:\winnt\Assembly in explore. In the tools menu select the cache properties; in the windows displayed you can set the memory limit in MB used by the GAC
MetaData :--Assemblies have Manifests. This Manifest contains Metadata information of the Module/Assembly as well as it contains detailed Metadata of other assemblies/modules references (exported). It's the Assembly Manifest which differentiates between an Assembly and a Module.
188. What are the mobile devices supported by .net platform
The Microsoft .NET Compact Framework is designed to run on mobile devices such as mobile phones, Personal Digital Assistants (PDAs), and embedded devices. The easiest way to develop and test a Smart Device Application is to use an emulator.
These devices are divided into two main divisions:
1) Those that are directly supported by .NET (Pocket PCs, i-Mode phones, and WAP devices)
2) Those that are not (Palm OS and J2ME-powered devices).
189. What is GUID , why we use it and where?
GUID :-- GUID is Short form of Globally Unique Identifier, a unique 128-bit number that is produced by the Windows OS or by some Windows applications to identify a particular component, application, file, database entry, and/or user. For instance, a Web site may generate a GUID and assign it to a user's browser to record and track the session. A GUID is also used in a Windows registry to identify COM DLLs. Knowing where to look in the registry and having the correct GUID yields a lot information about a COM object (i.e., information in the type library, its physical location, etc.). Windows also identifies user accounts by a username (computer/domain and username) and assigns it a GUID. Some database administrators even will use GUIDs as primary key values in databases.
GUIDs can be created in a number of ways, but usually they are a combination of a few unique settings based on specific point in time (e.g., an IP address, network MAC address, clock date/time, etc.).
190. Describe the difference between inline and code behind - which is best in a loosely coupled solution ASP.NET supports two modes of page development: Page logic code that is written inside runat="server"> blocks within an .aspx file and dynamically compiled the first time the page is requested on the server. Page logic code that is written within an external class that is compiled prior to deployment on a server and linked ""behind"" the .aspx file at run time.
191. Whats MSIL, and why should my developers need an appreciation of it if at all? When compiling the source code to managed code, the compiler translates the source into Microsoft intermediate language (MSIL). This is a CPU-independent set of instructions that can efficiently be converted to native code. Microsoft intermediate language (MSIL) is a translation used as the output of a number of compilers. It is the input to a just-in-time (JIT) compiler. The Common Language Runtime includes a JIT compiler for the conversion of MSIL to native code.
Before Microsoft Intermediate Language (MSIL) can be executed it, must be converted by the .NET Framework just-in-time (JIT) compiler to native code. This is CPU-specific code that runs on the same computer architecture as the JIT compiler. Rather than using time and memory to convert all of the MSIL in a portable executable (PE) file to native code. It converts the MSIL as needed whilst executing, then caches the resulting native code so its accessible for any subsequent calls.
192. How many .NET languages can a single .NET DLL contain?
One
193. What type of code (server or client) is found in a Code-Behind class?
Server
194. Whats an assembly? Assemblies are the building blocks of .NET Framework applications; they form the fundamental unit of deployment, version control, reuse, activation scoping, and security permissions. An assembly is a collection of types and resources that are built to work together and form a logical unit of functionality. An assembly provides the common language runtime with the information it needs to be aware of type implementations. To the runtime, a type does not exist outside the context of an assembly.
195. How many classes can a single .NET DLL contain?
Unlimited.
196. What is the difference between string and String ?
No difference
197. What is manifest?
It is the metadata that describes the assemblies.
198. What is metadata? Metadata is machine-readable information about a resource, or ""data about data."" Such information might include details on content, format, size, or other characteristics of a data
source. In .NET, metadata includes type definitions, version information, external assembly references, and other standardized information.
199. What are the types of assemblies?
There are four types of assemblies in .NET:
Static assemblies
These are the .NET PE files that you create at compile time.
Dynamic assemblies These are PE-formatted, in-memory assemblies that you dynamically create at runtime using the classes in the System.Reflection.Emit namespace.
Private assemblies These are static assemblies used by a specific application.
Public or shared assemblies These are static assemblies that must have a unique shared name and can be used by any application.
An application uses a private assembly by referring to the assembly using a static path or through an XML-based application configuration file. While the CLR doesn't enforce versioning policies-checking whether the correct version is used-for private assemblies, it ensures that an
application uses the correct shared assemblies with which the application was built. Thus, an application uses a specific shared assembly by referring to the specific shared assembly, and the CLR ensures that the correct version is loaded at runtime.
In .NET, an assembly is the smallest unit to which you can associate a version number;
200. What are delegates?where are they used ? A delegate defines a reference type that can be used to encapsulate a method with a specific signature. A delegate instance encapsulates a static or an instance method. Delegates are roughly similar to function pointers in C++; however, delegates are type-safe and secure.
201. When do you use virutal keyword?. When we need to override a method of the base class in the sub class, then we give the virtual keyword in the base class method. This makes the method in the base class to be overridable. Methods, properties, and indexers can be virtual, which means that their implementation can be overridden in derived classes.
202. What are class access modifiers ? Access modifiers are keywords used to specify the declared accessibility of a member or a type. This section introduces the four access modifiers:
· Public - Access is not restricted.
· Protected - Access is limited to the containing class or types derived from the containing class.
· Internal - Access is limited to the current assembly.
· Protected inertnal - Access is limited to the current assembly or types derived · from the containing class.
· Private - Access is limited to the containing type.
203. What Is Boxing And Unboxing?
Boxing :- Boxing is an implicit conversion of a value type to the type object type
Eg:-
Consider the following declaration of a value-type variable:
int i = 123;
object o = (object) i;
Boxing Conversion
UnBoxing :- Unboxing is an explicit conversion from the type object to a value type
Eg:
int i = 123; // A value type
object box = i; // Boxing
int j = (int)box; // Unboxing
204. What is Value type and refernce type in .Net?.
Value Type : A variable of a value type always contains a value of that type. The assignment to a variable of a value type creates a copy of the assigned value, while the assignment to a variable of a reference type creates a copy of the reference but not of the referenced object.
The value types consist of two main categories:
* Stuct Type
* Enumeration Type
Reference Type :Variables of reference types, referred to as objects, store references to the actual data. This section introduces the following keywords used to declare reference types:
* Class
* Interface
* Delegate
This section also introduces the following built-in reference types:
* object
* string
205. What is the difference between structures and enumeration?.
Unlike classes, structs are value types and do not require heap allocation. A variable of a struct type directly contains the data of the struct, whereas a variable of a class type contains a reference to the data. They are derived from System.ValueType class.
Enum->An enum type is a distinct type that declares a set of named constants.They are strongly typed constants. They are unique types that allow to declare symbolic names to integral values. Enums are value types, which means they contain their own value, can't inherit or be inherited from and assignment copies the value of one enum to another.
public enum Grade
{
A,
B,
C
}

206. What is namespaces?. Namespace is a logical naming scheme for group related types.Some class types that logically belong together they can be put into a common namespace. They prevent namespace collisions and they provide scoping. They are imported as "using" in C# or "Imports" in Visual Basic. It seems as if these directives specify a particular assembly, but they don't. A namespace can span multiple assemblies, and an assembly can define multiple namespaces. When the compiler needs the definition for a class type, it tracks through each of the different imported namespaces to the type name and searches each referenced assembly until it is found.
Namespaces can be nested. This is very similar to packages in Java as far as scoping is concerned.

207. How do you create shared assemblies?.
Just look through the definition of Assemblies..
* An Assembly is a logical unit of code
* Assembly physically exist as DLLs or EXEs
* One assembly can contain one or more files
* The constituent files can include any file types like image files, text files etc. along with DLLs or EXEs
* When you compile your source code by default the exe/dll generated is actually an assembly
* Unless your code is bundled as assembly it can not be used in any other application
* When you talk about version of a component you are actually talking about version of the assembly to which the component belongs.
* Every assembly file contains information about itself. This information is called as Assembly Manifest.
Following steps are involved in creating shared assemblies :
* Create your DLL/EXE source code
* Generate unique assembly name using SN utility
* Sign your DLL/EXE with the private key by modifying AssemblyInfo file
* Compile your DLL/EXE
* Place the resultant DLL/EXE in global assembly cache using AL utility

208. What is global assembly cache? Each computer where the common language runtime is installed has a machine-wide code cache called the global assembly cache. The global assembly cache stores assemblies specifically designated to be shared by several applications on the computer. There are several ways to deploy an assembly into the global assembly cache: · Use an installer designed to work with the global assembly cache. This is the preferred option for installing assemblies into the global assembly cache. Use a developer tool called the Global Assembly Cache tool (Gacutil.exe), provided by the .NET Framework SDK.
· Use Windows Explorer to drag assemblies into the cache.
209. What is MSIL?. When compiling to managed code, the compiler translates your source code into Microsoft intermediate language (MSIL), which is a CPU-independent set of instructions that can be efficiently converted to native code. MSIL includes instructions for loading, storing, initializing, and calling methods on objects, as well as instructions for arithmetic and logical operations, control flow, direct memory access, exception handling, and other operations. Before code can be run, MSIL must be converted to CPU-specific code, usually by a just-in-time (JIT) compiler. Because the common language runtime supplies one or more JIT compilers for each computer architecture it supports, the same set of MSIL can be JIT-compiled and run on any supported architecture.
When a compiler produces MSIL, it also produces metadata. Metadata describes the types in your code, including the definition of each type, the signatures of each type's members, the members that your code references, and other data that the runtime uses at execution time. The MSIL and metadata are contained in a portable executable (PE) file that is based on and extends the published Microsoft PE and common object file format (COFF) used historically for executable content. This file format, which accommodates MSIL or native code as well as metadata, enables the operating system to recognize common language runtime images. The presence of metadata in the file along with the MSIL enables your code to describe itself, which means that there is no need for type libraries or Interface Definition Language (IDL). The runtime locates and extracts the metadata from the file as needed during execution.
210. What is Jit compilers?.how many are available in clr?
Just-In-Time compiler- it converts the language that you write in .Net into machine language that a computer can understand. there are tqo types of JITs one is memory optimized & other is performace optimized.
211. What is tracing?Where it used.Explain few methods available
Tracing refers to collecting information about the application while it is running. You use tracing information to troubleshoot an application.
Tracing allows us to observe and correct programming errors. Tracing enables you to record information in various log files about the errors that might occur at run time. You can analyze these log files to find the cause of the errors.
In .NET we have objects called Trace Listeners. A listener is an object that receives the trace output and outputs it somewhere; that somewhere could be a window in your development environment, a file on your hard drive, a Windows Event log, a SQL Server or Oracle database, or any other customized data store.
The System.Diagnostics namespace provides the interfaces, classes, enumerations and structures that are used for tracing The System.Diagnostics namespace provides two classes named Trace and Debug that are used for writing errors and application execution information in logs.
All Trace Listeners have the following functions. Functionality of these functions is same except that the target media for the tracing output is determined by the Trace Listener.
Method Name Result Fail Outputs the specified text with the Call Stack.
Write Outputs the specified text.
WriteLine Outputs the specified text and a carriage return.
Flush Flushes the output buffer to the target media.
Close Closes the output stream in order to not receive the tracing/debugging output.

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